![]() You can squeeze out some extra XP in Fort Joy by dropping a deathfog barrel on Dallis' pets at the beginning that will make Dallis drop her hammer too. After some dialogue you will be asked to retrieve the Witchs purging wand, as it is the only way to free the. ![]() The dragon will not be able to speak with you until you do this. I used the 2nd skull to open the wrong door so it seems. Don't forget to kill Septa too, it opens up a route for a questline later on and she gives you some XP as well. Upon first encountering Slane you will find him bound to the ground by a set of chains, which can be destroyed through attacking them. Messed up Gargoyle Maze, Any Fix Apparently I started the maze in the wrong order (who knew). Also Griff's annoying with all his complaining about the bleeding dwarves and not being fit for beasts. If you show the Band of Braccus Rex (found on The Vault of Braccus Rex quest) to the Gargoyle at the entrance, he will think you are Braccus Rex and. Griff's people don't give out much XP but more than half of them drop uniques so. The only other ppl are worth leaving alive are Sahelia and friends, Butter, some NPCs that give no XP like Bahara, Feder who's a super good trader, Gerald and obviously Malady. I suppose it might be worth leaving the book traders alive. Yea the note is completely right, you should definitely go total psycho and murder everyone for the XP, being level 9 gives you a bunch of OP items from Braccus' well and all of Gerald's ppl will die or go MIA anyway B4 getting to act 2 so might as well. The Hold ♦ Fort Joy ♦ Fort Joy Ghetto ♦ Arena of the One ♦ Caverns ♦ Dark Cavern ♦ Fort Joy Prison ♦ Forgotten Cell ♦ Ancient Passage ♦ Underground Tunnel ♦ Witch's Location ♦ The Hollow Marshes ♦ Sanctuary of Amadia ♦ Braccus Rex's Tower ♦ Decrepit Ruins However, do NOT kill Saheila or her allies in the caverns!! She will be critical to a quest chain in Act II. ![]() Also, as macabre as it may sound, once you are at this point there is nothing stopping you from going back through the entire area and killing everything that moves for extra XP and loot. KEY NOTE: Once you have completed killing Bishop Alexandar and can talk to Malady, you will permanently lose access to this area and any quests you have not yet completed will be archived. The main goal of this area is to escape Fort Joy, remove your Source Collar and eventually get onto the Lady Vengeance ship. Fort Joy is the very first Region the player will find after completing the Tutorial. Fort Joy is a Location in Divinity: Original Sin 2.
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